Description
This is a game low poly model that I tested in unreal engine 5.0.1 The model includes: vertex 340 edge 624 poliigon 306 Also 2 UVсhannel, the first for the texture is partially with overlaps, and the second is unique for the light map, it is unique There are 2 archives in the textures folder: 1)PBR_Texture: BaseColor.tga 2k; Height.tga 2k; Metallic.tga 2k; Normal.tga 2k; Roughness.tga 2k; 2)Unreal: BaseColor.tga 2k; Normal.tga 2k; O_R_M.tga 2k (Red – AO; Green – Roughness; Blue – Metallic) In each channel, the texture is packed in one file, for optimization; I will also attach the archive where I checked the asset and created the base material for it in unreal engine This model can be used as an environment element in the game or for your renders, it does not look old and worn, but rather fresh and new, while it has small defects that create a more realistic look In the future I will make a pack of several models in order to use them more holistically If you have problems with the normal map, you need to invert the green channel. Feel free to contact if you have any questions













































